Camera Moves prompt
180° Orbit Shot Around a Subject
Create a smooth arc or orbit move around a person or object, keeping the subject centred and consistent across the whole move.
The prompt
Smooth cinematic orbit shot: the camera circles {{subject}} — {{orbit_direction}} — at a constant radius and eye-level height, keeping the subject centred and in sharp focus the whole time.
Environment: {{environment}}. The background moves past behind the subject with strong, natural parallax, revealing the space as the camera travels.
Camera behaviour: steady gimbal move, no wobble, constant angular speed with a soft ease-in for the first half-second and ease-out at the end. The camera always points at the subject's centre. Horizon stays level.
Lens: 35mm look, moderate depth of field so the environment is recognisable but softer than the subject.
Subject consistency: the subject's face, clothing, proportions and colours stay identical from every angle; no morphing, no extra limbs.
Light: motivated by the environment; as the camera moves, light and shadow on the subject change realistically (e.g. rim light becomes key light).
Duration: {{duration}}, 24fps, 16:9.
Negative: camera drift away from subject, zoom, jitter, warping, duplicated subject, changing clothes or face, text, watermark. Variables
| Variable | What to put | Example |
|---|---|---|
{{subject}} | The subject being orbited | A dancer in a flowing red dress, frozen mid-turn |
{{environment}} | The surroundings | An empty concrete warehouse with light beams through high windows |
{{orbit_direction}} | Direction and amount of the orbit | Clockwise, 180 degrees |
{{duration}} | Clip length | 8 seconds |
Tips
- Orbits of 90–180° are far more reliable than full 360° moves in current video models.
- A frozen or slow-moving subject keeps consistency much better than fast action during an orbit.
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